Holly's world is shaped by her love of family, the beauty of the natural world and an irrepressible creative drive. She has always been curious and sees life through questions. These four characteristics color her writing voice and her stories frequently evolve from her asking “What if....?” Her tales tend to have non-urban settings with nature contributing to the plot, building discordant themes inside a seemingly peaceful refrain.
Holly weaves alternative worlds with threads from today.
A steampunk reality.
The steam-powered civilization of Myrn is a thriving adolescent culture. But the rapid industrial development has given rise to greed, and the triumvirate of government, banks and industry leaders has lost sight of those it is supposed to serve and protect.
When a mysterious incurable illness sweeps through the impoverished masses, increasing the suffering to breaking point, rebellion seems unavoidable. Society is on the brink of revolution, and the planet is marked for destruction.
M'nacht, his son Kes, and his team of researchers investigate a legend about three sacred fossils that could save the people and rebalance Myrn. However, they are not the only ones looking. Where they see salvation, others see power, wealth and control.
Will the gifts from the goddess Navora be found in time to save their world, or will the sacrifice of innocents be lost under the weight of human depravity and corruption?
Stories come from any number of places. One could start from a memory, a photo in a magazine or from pondering a news item and wondering, "What if?"
This collection arose from that sort of random stimuli. Some are pure imagination of science fiction or fantasy. Others, though, developed from random historical facts or the disturbing news stories of war-torn regions.
Each of the 14 short stories in this collection have coalesced from "what if" to "what is."
Includes 4 award-winning short stories.
This anthology will be available for a limited time, so don't delay. Get it now.
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THE FOUNDERS (SAGE SEED CHRONICLES #1)
There are no monsters on Ose. People can be monstrous enough.
Disaster strikes the beautiful world of Ose. Marisily is one of the Sages who can help heal the planet when nuclear winter pushes the civilization back to the brink of destruction. Only she doesn’t know her own powers yet.
It is survival of the fittest as vicious outlaws destroy all that remains, kidnapping, enslaving and killing those weaker than themselves.
With a bounty on her head, alone and betrayed by her own father, can a young woman find the strength and wisdom necessary to rally the good people of Ose and rebuild their culture?
A virulent disease sweeps through the budding civilization on the planet Ose. As people are dropping like flies, the healers’ guild is not making headway in finding a cure.
Just as every hope seems lost, young Ree comes into her sage powers. Despite having to fight the disapproval from those who think her too young and inexperienced, she comes up with a cure from unusual natural sources.
The race is on to get ahead of the epidemic. Time is tight, and a swindler’s ‘miracle cure’ makes matters worse.
With Ree and the healers’ lives in danger, is the whole planet doomed?
Something is shaking Erin’s world. Freak storms and disastrous earthquakes ravage the land, and perfectly healthy people are suddenly dying. Are these harmless coincidences or connected events?
Erin's parents die of a mysterious fever, but she isn’t fooled. It is clearly murder. Why would someone want to kill a weaver and his wife? Besides, Erin can feel that same malevolent energy hunting her down. Is that a new skill she didn’t know she had?
With no time to grieve, Erin leaves home and joins a merchant caravan for protection and to give herself time to solve the puzzle.
Who killed her parents? Why are they trying to kill her, too? And why is the planet unraveling?
A major event of cataclysmic proportions threatens Ose. The damage done by false gossip and accusations has infected people’s minds, and a misguided but deadly witch hunt hinders the remaining sages’ ability to concentrate on correcting the planet’s imbalance.
Their one chance to save the civilization comes with the next eclipse, but there are too few of them left, and everything about the planet seems to be against them.
Can Drune and the other sages reweave the fabric of their world before the eclipse tears it apart?
Artifacts that mysteriously disappeared five centuries before lure people from a lost population out on a secret quest. At the same time, an unexpectedly strong winter storm forces Erin to take refuge in an isolated cabin.
Unbeknownst to her, this was the last known location of the missing artifacts Kai, one of the lost, is looking for.
Dismayed to find Erin at the cabin, he reacts the only logical way: Kill any witnesses to protect his people.
With a ferocious blizzard ravaging the realm, will the sages be able to prevent bloodshed? And what would it take to prevent war with THE LOST ones?
Follow the story of a race of people who settled on the planet Ose.
Some - the sages - are using their wisdom and special abilities to look after the planet and its adolescent culture. But growing up isn’t easy. Before the civilization can mature, its people have a few lessons to learn…
The Unraveling was the winner of Indie Book of the Day 25 April 2014The Lost was the winner of the Most Satisfying Ending Howey Award in 2014
THE DRAGIL: BROKEN MAGIC
When Willum, an apprentice book maker, has a nasty fall, he loses all of his memories…including the strictures concerning protective magic for the exquisite miniature dragons called Dragilios. Not knowing he is breaking the magic law, and sending the little Dragil, Malle, into deadly peril, he draws the friendly, little dragil.
The moment the picture is finished the protective spell shatters. Her anguished cry as she disappears restores his memory.
Devastated at what he has done and wanting to right the wrong or die trying, Willum undertakes a dangerous quest into the malignant world of the giant leather-winged dragons. Can he find her in time before she is ripped apart and eaten? If he stays too long in that lethal land, he becomes stone.
The hourglass sands are slipping away toward the doom of the boy and the fragile little dragil. Can he save them both?
A BATTERED BALL
There are many things little Azizi has to learn about, like how the destruction of war can force people out of their homes, or take away a father in a blink. But the most important lesson of all bounces around on the frayed edges of a ball...
What do you do when you no longer want something? You discard it, right? Which is exactly what happens when Keith gets tired of his wife. But there are signed contracts and someone hasn’t read the fine print.
COMING September 20, 2016.
A CRYSTAL SNOWFLAKE
When Chayse’s friend is murdered before he can get protective custody, she and her department in Homeland Security are thrust into a race to stop a destructive cyber worm from wiping out all bank and stock market records during the Christmas break.
The good news is there is an inoculating code which will stop the worm. The bad news is it is hidden in a special crystal concealed in the sculpted walls of a beautiful ice hotel in the Lapland region of Sweden and the terrorists are searching for it too.
As the snow flurries of November becomes frozen December each side rush to find the crystal…with entirely different goals.
Will the Christmas holiday bring destruction for western financial systems?
COMING December 2016.